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Smashing four best team
Smashing four best team












  1. #Smashing four best team software#
  2. #Smashing four best team free#

Player liquidity is key to find a way to deliver enough real players to the game for players to play against each other. No matter what kind of game you develop, you will face similar challenges but player liquidity and gameplay balance are key to PvP games. We saw how the power of games can bring people together, which inspired us to create more PvP games and establish a community where players can come together around the game.Ĭould you discuss some of the challenges behind developing PvP games compared to traditional games? Pool Live Tour allowed you to play virtual pool against players across the globe and was played by more than 90 million players. We then started to publish our games on Facebook and launched Pool Live Tour on the platform in 2010. We tested with different game genres and mechanics to see what received the highest engagement.

#Smashing four best team free#

When Geewa was first founded, we developed a portal with six games that were free for people to play. With more than 65 employees and counting, our team members are constantly collaborating, growing, and applying new skills to improve the player experience. Being immersed in a creative and artistic atmosphere like Prague allows our team to draw on inspiration from different industries and build an emerging market for the gaming industry. It’s home to the largest castle in the world, a beer spa (you can even bathe in it!), and a graffiti wall dedicated to John Lennon. Prague is known for its flourishing arts and cultural scene. We are based in Prague, Czech Republic and are known for developing unique and engaging mobile player vs player (PvP) games such as Smashing Four. The name Geewa is actually an acronym - Geewa stands for Games for Everyone, Everywhere, With Anyone. This was the inspiration behind our name. I started Geewa in 2005 with the aim of connecting creativity, technology and data to create unique, long-running games for everyone.

smashing four best team smashing four best team

#Smashing four best team software#

I saw an opportunity to bring software design and players closer together, so I founded Geewa to address this opportunity.Ĭould you share the genesis story behind Geewa? Prior to starting Geewa, I worked as a software engineer and moved on to a business architect role. I like the combination of creativity and technology, and working closely with players. What initially attracted you to work in gaming? Founded in 2005, Geewa connects creativity, technology and data to create unique, long-running games for everyone. Creator of popular game Smashing Four which reached #1 in both the Czech App Store and Czech Google Play charts, and the top 250 grossing games in the U.S. Miloš Endrle is the CEO of Geewa, a Prague-based developer and global publisher of casual, competitive multiplayer mobile games.














Smashing four best team